Friday, 18 December 2015
Wednesday, 16 December 2015
Location Selection
The opening section of my project was based in an suburban
area. I selected a moderately modern
homely location in order to make my video relatable to typical everyday people,
as I believe relatability is the key to making a successful product. Due to this area being occupied by families there is a high risk of intruders on the shots, to resolve this I planned to shoot at times which are usually quiet. Additionally I selected this home which is placed stepped back from the road side.
The next location was selected due to its visual qualities.
The converging lines create a forced line of view into the shot causing the
viewer to be drawn to the actor as the camera continues to track backwards from
the protagonist.
This location again had very serious risks. We couldn't close the road, therefore we had to time our shooting precisely in order to ensure minimal interruptions took place.
This location again had very serious risks. We couldn't close the road, therefore we had to time our shooting precisely in order to ensure minimal interruptions took place.
This location is used in order to transition the story into
another location and therefore altering the mood and vibe of the shots. The
natural surroundings suggest this location acts as an escape from reality and
it the protagonist’s way to reflect and release his anger and sadness due to
the relationships breakdown.
Friday, 11 December 2015
Story Board
The first initial shot will be taken using a variation of both P-O-V and over the should shots both using high angles, while the protagonist opens and reads the letter. A sudden cut to a medium close up, using a low angle will then be used to set the scene ready for the flash backs to take place. This segment of footage will take up around 10 seconds
These pieces of footage will be used to create a background story for the couple in a swift way to allow the viewer to sympathise with the protagonist. I plan to use medium shots to allow the viewer to feel as if they are standing back from the situation and have a full scoped image and understanding of the characters pasts. These shots will alternate with constant cuts back to the male protagonist to present his emotions as memories flood back to him. This segment will take up around 15 seconds
As the protagonist reaches the end of the letter another over the shoulder shot is used to finalise this section. A cut to a wider angle shot is then used as the female protagonist leaves as he watched helplessly through the window. This presents to the viewer that the female seems to be the more dominant controlling individual in the video. This point is also supported by the fact even though a male protagonist is used, the vocals are sung by a female. As the intro of the song nears the end the protagonist leaves in an emotion filled outburst using low and shoulder level angles , slamming the door behind him to present his anger. This segment will take up 10 seconds
As the lip syncing scenes begin, tracking is used to give a feeling of walking away from the protagonist to try and give a point of view similar to the female who currently isn't present in the scenes however due to the tracking it is evident the male still wants tot chase the female to revive their relationship. This section will last 20
This section is a continuation of the preview set however, a quite tricky shot is involved featuring a change in setting which is made of a 360 spin which is explained more clearly above.
This final section of the lip syncing scenes consists of the realisation of how hurt full his former partner was and this is done through the use of a prop, a photograph which is consequently ripped in anger. Both close up and wide angle shots are used to mirror is swaying emotions. This section lasts for 10
During the build up to the drop and during, jars are used containing tea lights which represent how he feels he is now just one of the hearts collected up and tossed away by his ex. The protagonists retribution is then shown during the drop as he begins to smash these jars to free his pain and potentially fix his relationship.
This story board may be altered during the shooting stage if any problems arise terefore this is only a simple guide for my production piece.
Wednesday, 18 November 2015
Conventions Of Music Videos
Music videos feature a number of different shot types for
various reasons; to create certain feelings, but also to show the viewer what
is actually happening. Conventional shots that usually feature in music videos
are;

Extreme close-up – this shows precise features of the
artists face, for example, eyes, or mouth to identify the feeling or emotion in
a video . An example would be an extreme close up upon the artist’s eyes to
clearly show a tear running down their face.
Medium angled shot – this shows the artist from his/her
waist up, but still giving the viewer an insight into the included location.
Close up – this shot shows the artists face or specific
important objects that are needed to allow the viewer to continue into the
narrative of the music video with a clear understanding.
Medium close up- this shot is halfway between a mid-shot and
a close-up, showing the artist from their chest to their head. This is commonly
used of performance based music videos to focus the attention upon a certain
individual to force the viewer to see the artist in a desired way.
Wide angle shot – This is where the artist is shown but the
emphasis upon the location/setting is extensive.
Over the shoulder shot – this is a common shot used specifically
in narrative based music videos. The shot can be used when the main protagonist
is speaking to enteral character or to show something the character is looking
at in order to clearly allow the viewer to follow the main actor throughout the
narrative in a clear and understandable way.
I plan to use the following shots :
Medium Angled Shot
Medium Close up
Close Up
Over the Shoulder
These shots with give my viewer a variated angles of view to keep them interested which the narrative unfolds. however I may drift away from these plans if necessary.
Camera Angles
Many different camera
angles are used in the production of music videos to express different viewpoints
of various subjects within the video.
Examples of camera
angles are;
Eye-Level – eye level angles are very common due to their
similarity with the real world angle that we are all familiar with; it shows
subjects as equally empowered in comparison to the viewer causing a sympathetic
approach from the viewer toward the protagonist.
From the music video: Heroes
High Angle – This camera angle shows the focus from above. The
camera is angled down towards the subject, which causes them appear vulnerable
to the viewer. This technique is commonly used in music videos which follow an individual during a piece. It can also be used as irony to reveal things to the viewer that the protagonist doesn't know.
Low Angle – This is where the subject is shown from below,
giving the impression of being more powerful or dominant.
I plan to only use eye level shots as I neither want to empower or enforce vulnerability upon any characters as I want to give my viewers the power to personalise and interpret my product as they desire as I believe making a product personal is the key to success In the media industry.
Camera Movements
Pans – This movement scans across scene horizontally. The
camera is placed on a tripod, which is placed at a fixed point in the scene and
dragged across the scene following the main focal point. Using the speed on a
pan suggests the extent of tension of adrenaline which is present in the scene.
Tracking- This is technique consist of mounted a camera on a
cart which travels along a tracks to create a smooth movement to give a
harmonic feel to a video. This is
evident on the music video for Jar of Hearts by Christina Perri in which
tracking is used to move backwards as she walks towards the camera to create a
soft feeling in the video.
Mis en scene
The arrangement and stage properties of a music video
consist of lighting, props, costume, location, and colour. These features are
used to convey the desired meaning within a music video by represent characters
in a certain way through construction of their image within the video. Through
deconstruction of 3 Professional Products I have discovered these features are
genre dependent and follow genre specific conventions.
Lighting -Lighting in
a music video is critical in order to create a desired vibe or feeling. It allows the audience to recognize and
enhance the emotion which is being represented. A bright light can be used to draw
the viewers’ attention to a chosen focal point. Scene can be lit by using –
natural lighting i.e. from the sun or existing light sources, or by using
artificial lights, Strobe lights and coloured lights. I intend to use natural
light where possible to give my video a natural clear and brittle look.
Props – Props are used to perfect the narrative by giving it
a life like depth. The props in my music video are going to have a strong link
with the song’s lyrics and title. I plan to use jars which upon the chorus or
drop of the song will be smashed by the protagonist. This use of jars will
evidently show my depth of thinking while planning my video. An example of this
is involved in KSHMR’s _ Dead Man’s Hand, in which the actors are holding guns
and dressed in western costume which links with the style of the song which
even though it is dance you can tell a western style was intended and the music
video only supports this.
Costume - The costume of a character usually represents
their personality. Costume can also be worn to represent the viewer and their
interests due to my protagonist wearing a t –shirt branded by 11 degrees. This
style of clothing is very common with followers of EDM and due to this I
selected this clothing to allow my viewers to have similar qualities meaning my
video was relatable and reaches out to capture their attention. An example of
this is Martin Garrixs – Animals in which all the actors wear animal’s masks,
directly linking to the songs name.
Location - The location and scene of a music
video is not only used to show the actors location. The location influences the
mood of a video and is also chosen to relate to the meaning or message of my
chosen song
Friday, 6 November 2015
Research Into The Industry
Research into the
industry
How music videos are made?
Music videos are made when a single has just been released,
then plans are put into place to create a music video for the artist. They then
call in film crew, the artist, producers, directors and more important people.
They then plan how long it will take and how many days they need to film for.
They will work and work until every shot is perfect and ‘music video material’.
The music video will usually be mimed.
Editors of music videos spend days, maybe weeks editing the
video and adding special effects and setting the music correctly so that
everything is perfect and ready for release.
The music videos are then premiered on music channels such
as MTV or Smash Hits so that they can get their big break onto the music scene,
and people can tune in to watch them if it appeals to them.
Production of Music Videos
Construct of music involves executives and an artist. Both are vital in order to get the music produced. An executive producer is the person who controls the whole creation of the professional product.
During preproduction of a music video, a series of research and planning errands need to be carried out. This research consists of aspects such as the video storyboard and questionnaires which will be required to gather feedback on ideas and collect information as to what the viewers would want/expect to see from your music video. I have also mirrored this in my preproduction planning to gain the same required information to make a professional product.
Construct of music involves executives and an artist. Both are vital in order to get the music produced. An executive producer is the person who controls the whole creation of the professional product.
During preproduction of a music video, a series of research and planning errands need to be carried out. This research consists of aspects such as the video storyboard and questionnaires which will be required to gather feedback on ideas and collect information as to what the viewers would want/expect to see from your music video. I have also mirrored this in my preproduction planning to gain the same required information to make a professional product.
Artists are heavily dependent
on outside companies when it comes to producing music videos as they are
specialists when it comes to the production process. An example of an outside
company used for production in the media industry is “HUM”, an award winning
music Production Company, based in London.
The director will be
approached and given the soundtrack to allow them create several ideas for a
music video. The director is completely in charge of what will and won’t be
included in the music video and the original artist no longer has control.
In the industry, a
record label is networking brand which helps artists in the form of marketing
and promotion of their music and name. There a several large EDM music record
labels in which numerous artists have been signed up to in order to give them a
greater chance to develop their skills and expand their audience. Various
examples of large record labels are both “Spinnin’ Records” and “Musical
Freedom”; both labels have large promotions and fuel an artist’s career in
specific but successful ways.
Exhibition: When
a music video is premiered to your focus group, a license is required so they
can legally broadcast the product. This license is required to avoid copyright
issues as the music video is owned by the record company, meaning permission is
required in order to legally exhibit the video. Technological convergence
between different forms of technology allow illegal exhibition to occur much
easily due to the vast amount of websites which could easily embed a music
video within the webpage. This is where the problem of copyright with music can
occur as it is so easy to get free access to music and illegally watch copy or
download music.
Their videography clearly exposes why they’ve been twice nominated for a Grammy during their careers. Their projects consist of reanimating the corpses of Foster The People, impregnating girls at a glance for “Chromeo” and focusing on the unusual topic of societies sexual drive in Lil Jon’ Turn Down For What. “DANIELS” videos spread through the internet like “clickbait” wildfire.
This Duo focus on the wacky and wonderful side of media making their pieces quite niche compared to most I want to focus on this unusual side of media by merging both narrative and performance styles of music videos which is an unusual occurrence in the EDM side of the industry. I believe by doing this it will take up the genre's followers with ease due to its abnormality and fresh style in the industry.
Overtime, Mark´s wide range of video productions amazed millions of views on the web. His credits include star-struck collaborations with the hottest internationally acclaimed DJs, record labels and events, including Martin Garrix, Spinnin Records, Don't Let Daddy Know and much more.
One of Mark´s highlights in 2013 has been the official musicvideo for Martin Garrix "Animals", counting over 300.000.000 views on youtube!
Animal by Martin Garrix features props which link up with the songs title, this creates a weird and wacky music video but with a deeper message about how animals are within society however we don't see them. I intend to use this technique of using objects to give a symbolic or hidden message as it is accessible under my restraints therefore I will adapt this feature for my production piece to have a similar success enhancing effect.
Average costs of music videos:
- Producer fee: $500 – $1250/day
- Director fee: $500 – $1250/day
- Camera operator: $500-1000/day
- Camera equipment rental: $150 – $3500/day
- Key grip + assistant + lighting gear: $1000 – $1750/day
- Wardrobe: estimated $20 – $1000/day per character project
- City permits: $25 – $1000/day (depending on the city, exact location, whether roads need to be closed, etc…)
- Location fees and rentals: $250 – $2500+/day
- Actors: $200 – $1200/day (each)
- Extras: $50 – $200/day (each)
Example of successful directors in my genre:
“DANIELS”
DANIELS is the
industry name of directing duo Daniel Kwan and Daniel Scheinert, They are a
pair who’ve focused upon the more surreal end of the spectrum (hardly
surprising when you learn they were both interns for Eric Wareheim). Since
going it alone they’ve established themselves with an incredibly unusual body
of work that combines very comedy, bizarre dance routines and an immature informal
but captivating charm.
Compared to other directors in the industry, DANIELS’
ability to take a enchanting idea and develop it to its extent of its possible
shows off their confidence in their ability.
Their videography clearly exposes why they’ve been twice nominated for a Grammy during their careers. Their projects consist of reanimating the corpses of Foster The People, impregnating girls at a glance for “Chromeo” and focusing on the unusual topic of societies sexual drive in Lil Jon’ Turn Down For What. “DANIELS” videos spread through the internet like “clickbait” wildfire.
This Duo focus on the wacky and wonderful side of media making their pieces quite niche compared to most I want to focus on this unusual side of media by merging both narrative and performance styles of music videos which is an unusual occurrence in the EDM side of the industry. I believe by doing this it will take up the genre's followers with ease due to its abnormality and fresh style in the industry.
MARK LOONEN
Born in the Netherlands, Mark Loonen is known for his
energetic, imaginative and skilled products. He has been working in the
industry for nearly a decade.
Mark set out to start his own production company. It has now
been successfully functioning in the industry for the past 5 years. Marks
signature style, dynamic camerawork and hands-on approach paved his way to the
top.
Overtime, Mark´s wide range of video productions amazed millions of views on the web. His credits include star-struck collaborations with the hottest internationally acclaimed DJs, record labels and events, including Martin Garrix, Spinnin Records, Don't Let Daddy Know and much more.
One of Mark´s highlights in 2013 has been the official musicvideo for Martin Garrix "Animals", counting over 300.000.000 views on youtube!
Animal by Martin Garrix features props which link up with the songs title, this creates a weird and wacky music video but with a deeper message about how animals are within society however we don't see them. I intend to use this technique of using objects to give a symbolic or hidden message as it is accessible under my restraints therefore I will adapt this feature for my production piece to have a similar success enhancing effect.
Wednesday, 4 November 2015
Intertextuality with in Music videos
Intertextuality
with in Music videos
The formal definition of intertextuality is “The way in which one media format is
referenced with in another text. “
An example of this is within Dimitri Vegas and Like Mikes
latest song, “The Hum” it Involves a chant from an iconic scene from the 2013
film “The Wolf of Wall Street”.
Due to the film’s success of being nominated for 148 awards
and winning 33 of them this song became a craze in the EDM scene. The chant is
a memorable iconic aspect of the film and this hooked the EDM fans at one of
the largest stages of them all,”Tomorrowland”.
These two formats of media text leached off of each other’s
success and brought fans of both music and film together which increased the
impact of the professional product in both texts.
Proof of this success in the music industry in that in this
years DJ Mag top 100 DJ’s, Dimitri Vegas and Like Mike were placed at #1. They
have been trying to climb to the top spot for several years and this year they only
released 4 songs, one of which was “The Hum” which hit the number 1 spot on the
Belgian music charts.
The reason intertexuality is popular in the music industry is due to its successful qualities.
Advantages of intertextuality: The use of intertextuality in a music video could make the video more appealing to a wider range of people so could gain the artist fans and could increase the success of a song. This would therefore make the artist make more money and increase the overall success of the proffessional project
Disadvantages of intertextuality: The issue with intertextuality is if the people who like the person or thing you refrence dont like the way the artist represents them this could cause the audience to not like the video and then not like the artist so they will lose fans and lose money.conclusion: In my video i would use intertextuality if it fits however if it does not and it is there for no reason i would not use intertextuality in my video because it would not make sence.
The reason intertexuality is popular in the music industry is due to its successful qualities.
Advantages of intertextuality: The use of intertextuality in a music video could make the video more appealing to a wider range of people so could gain the artist fans and could increase the success of a song. This would therefore make the artist make more money and increase the overall success of the proffessional project
Disadvantages of intertextuality: The issue with intertextuality is if the people who like the person or thing you refrence dont like the way the artist represents them this could cause the audience to not like the video and then not like the artist so they will lose fans and lose money.conclusion: In my video i would use intertextuality if it fits however if it does not and it is there for no reason i would not use intertextuality in my video because it would not make sence.
Andrew Goodwin and Laura Mulvey’s Theories
Andrew Goodwin outlines how music visuals interlink such as lyrics being related to the images to amplify the impact of the music video.
He says the visuals are amplifying, illustrative or conceptual; if they are amplifying a more detailed representations of the lyrics is being created. If they are illustrative they mirror the same idea as the lyrics and if they are conceptual they are demonstrating a different concept of the lyrics. He also suggests the same theories between the music and the visuals.
Genre Characteristics:
Goodwin suggests certain traits of a music video relate to the actual music. For example a rock music video would most probably be performance based, however dance music would focus upon upbeat high energy visuals.
Lyrics and Visuals:
Goodwin also suggests that a music video will mirror the tone and emotion of the lyrics. An example of this is one of my deconstructed videos, “Coldplay – Paradise” which links nature and freedom with the word “Paradise”.
Music and Visuals:
There are 3 ways music and visuals can be interlinked for different effects: illustrative, amplifying and contradicting.
An example of an illustrative connection is “Coldplays – A sky full of skies” in which the video illustrates the lyrics of the songs by focusing the video around space.
An example of an amplified music video is when a music video gives a more in depth insight into the wider meaning of the music.
An example of a contradicting music video is one in which it purposely ignores the music and is there to give the music a new mood or meaning.
Intertextual Reference:
Intertextuality is when various media texts reference and interlink with each other.
I plan to go against the use intertextuality in my product as I believe there is no opportunity to bring in and use it. I feel as though if I force my product to include intertextuality the effectiveness of it will be reduced, drawing away the success of my piece. Therefore I will Ignore this process during the construction of my music video.
I plan to go against the use intertextuality in my product as I believe there is no opportunity to bring in and use it. I feel as though if I force my product to include intertextuality the effectiveness of it will be reduced, drawing away the success of my piece. Therefore I will Ignore this process during the construction of my music video.
Monday, 2 November 2015
The Three Categories Of Music Videos
Performance
Based videos
Performance based music videos are general focused
on the actual artist, this is common in various genres, one example is Imagine
Dragons, who usually feature in there videos playing to the crowd. Another
example is in pop, this is due to pop stars being huge idols in the industry
for a wide audience, therefore other industries can take advantage of a
performance based project to advertise their brand.
Also, due to the focus being on performance, they
usually are cheaper to construct as they are generally basic and simple, adding to the impact of a performance alone video.
Advantages and disadvantages of performance based music
videos:
A – They are generally cheaper and are very simple meaning
they can be done by any level of performer. A performance based video also
allows self-promotion
D- They are usually however very boring due to them being
generic and cliché.
Narrative
Based Videos
Within the narrative genre of music there are three
different types of narrative:
Illustration - this is where the narrative in
the music video very closely reflects the lyrical content of the song.
Amplification – the narrative may be slightly
influenced by the lyrical content however it uses different themes to
compliment the songs feeling
Disjuncture – this is where the narrative holds
very little relationship to the song and it s quite random
Advantages and disadvantages of Narrative videos:
A – They can cause a feeling of empathy for the artists
intentions and it allows a story to be created for the audience rather than
just a visual element to show it is their song.
D – They can possibly be expensive and if the narrative isn’t
clear it can cause confusion for the viewer.
Concept
Based:
There are two types of concept videos which include:
Thematic – which are based around a theme or
idea which is strongly dependent upon the style of music. Example if the genre
is rap/hip hop, the video may contain shots of an urban setting.
Symbolic – there is often lots of symbols
involved in the video to create a meaning . This involved lighting to create a
mood and pace to represent emotion. These videos may either support or contradict
the initial meaning of the song.
Advantages and disadvantages of concept based videos:
A – They can be unusual and creative meaning they are
memorable to the viewer making it more successful.
D – It doesn’t usually allow the artist to promote
themselves and they can confuse the viewer meaning they aren’t always
successful.
In conclusion I plan to merge both narrative and performance based products to create a niche product new into the media industry.
The reasoning for this choice is as followed:
Due to my limited budget I needed to cut costs where possible therefore as stated earlier performance pieces are generally cheaper and are very simple to construct meaning they can be done by any level of performer in effect making this genre very easy for my self due to my limited experience creating music videos. However I wanted a deeper meaning for my piece so drifted towards a narrative product for its properties such as creating a personalised story for my viewers rather than just a visual element.
Sunday, 1 November 2015
Audience Questionnaire and Results
The questions featured above were chosen for the following reasons:
Question 1 and 2 - These questions were solely asked to identify who was completing the questionnaire swiftly before they answered the questions later on in the questionnaire. This was done so I could therefore separate my results to focus on the audience who were inside my target audience.
Question 3 - This next question was done so I could be sure my product applied to my target audience. I wanted to identify what interests them the most about a music video so I could successfully create a suitable product this question revealed that my audience were most interested in the actual music rather than a certain feature in the music video. A breakdown on the results is situated below.
Due to the response to my question of "What features attract you to a certain music video?" I have identified that the main reason people watch music videos is due to one main feature which is solely the music itself and due to this I plan to target my product at people who are interested in EDM as a musical genre. This finding nails down my initial thoughts of my product being suitable for the younger audience, due to the majority of EDM listeners being from the younger generation.
Question 4 - This was a question to subsequently reveal to me what my audience feel gives a product successful qualities. By asking them about a product which has won an award It allowed me to give my audience the chance to criticize a professional product without feeling judged and with the freedom to say anything they pleased and therefore I could act upon there responses and feed them back into creating my own product.
Question 5 - This question was included in order to give me a heads up on if my audience perceive my product to seem of a high enough standard to compete and be one which is similar to an industry standard EDM production piece. This also gave me the correct feedback I needed to gradually move on to developing the idea further with confidence.
(Question 6 gave an optional answer to give me construction criticism.)
Question 7 - My focus group were interviewed and I used this primary research to decide which locations were most suitable for my product. My audience selected indoor areas as the most favored location however I plan to include woodland, urban and indoor areas to give a wide variety of scenes creating differing moods. Additionally the different scenes show changes in time. This gives my video more of a narrative and a more life like, relatable impact upon the audience.
Question 8 - This question merely gave the person completing the form to add any necessary information related to the previous topics I had given them. Additionally It gave me some alternative ideas for what I could include in my music video if for any reason I needed to change my product during the project.
Friday, 9 October 2015
Target Audience Description
In this post I am analysing my target audience in order to allocate a specific audience which are suited strongly to my product. This will better the success of my professional product
Target Audience Description
Target Audience Description
In sync with my chosen music
genre of EDM I plan to select my audience in order to ensure maximum success
from my products. I plan to target males and females, aged 16-25. I plan to
target all social demographics, as in my chosen genre there is a lot of money
involved, which opens up the doors to a higher classed audience as well as the lower
and working classes. Additionally this supports the stereotypical message of EDM
which is to “unite everyone”. The
occupation of my target audience doesn’t affect my decisions as dance music is a genre that can be picked up by the majority of people through a style of music that's infectious and can be picked up by more of less everyone, therefore I believe occupation
doesn’t play a large role in my decisions during my construction.
To maximise the success of my product I however plan to focus my product at individuals whose hobbies revolve around music such as producers, DJ’s and festival-goers. I think due to their passion for music this would be an outstanding asset for my target audience to have, to in turn aid the success of my products. Additionally the stereo typical style associated with dance music is either quite festival themed or quite informal but up to date and fashionable. This is evident in the way famous DJ’s dress such as all black outfits which look clean and fresh which replicates the movement of the genre as time passes.
Obviously to attain high success
rates I will target only individuals whose media grouping again is associated
with music and everything that is linked with it such as radio, live streams of
festivals and TV music channels.
Due to my video focusing on both
sides of music production, such as the actual creation and then the release, I
think my video will allow viewers to see the true story about the creation of a
track, which will cause a realisation by the viewer to see really how much hard
work goes into a song, which lasts merely 5 minutes. I want to create a
connection with everyone in the EDM scene, ranging from producers and DJ’s all
the way to the actual listener. By showing the journey of the creation of a
track I think this will become a strong product which will meet the
requirements to be a successful product.
My music video intents to allow
the viewer to enter a state of “unity”, a common phrase of tomorrowland the
largest EDM festival in the world. People say that it is an escape from reality
and this proves the impact dance music has on people. I think due to my
selection of this genre, my music video will have qualities which support the
Utopian theory. I want to capture this in my video, preferably during the most
energetic section of the track, to create an impactful video which will have the
chosen qualities which I plan to include in my product to make it as
professional and effective as possible.
Thursday, 8 October 2015
Analysis Of Music Video From Within My Chosen Genre
In this post I plan to analyse music video from within my chosen genre in order to identify critical conventions so that I can successfully recreate them in my music video to maximise thew success of my professional product
Monday, 15 June 2015
Copyright Permission Letter
In this post I am going to evidently show my approach of obtaining copyright permission to allow my self to avoid future problems during the construction and publication of my product.
I am a current A-Level students and I am writing to request
your authorization to use you’re the latest track, Coldplay - Paradise (Fedde Le Grand Remix).
With your approval, this track would be used throughout my current A-Level Advanced Portfolio Project. This involves creating a music
video to a popular music track, as well as producing a Digi pack (an album and a
magazine) for this track.
If we received your permission, this track would ONLY be
used for educational purposes in a suitable context and be viewed by our media class, our teacher
and the OCR exam board for moderator.
The artist and your company would be fully
recognised throughout the pre-production and the final video itself through evident crediting to yourselves.
Any copyright notices with wording supplied by you can be included in the records of the project. If this is required, please send full details.
Any copyright notices with wording supplied by you can be included in the records of the project. If this is required, please send full details.
I look forward to hearing from you,
Regards
Ashley
Hebblethwaite
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